Hi, I’m Ben.

Over the last 25 years, I’ve had the privilege of contributing to some truly memorable projects — from Driver, Assassin’s Creed, Ghost Recon, and Watch_Dogs, to the genre-defining strategy Total War series at Creative Assembly. It’s been a career built on collaboration, curiosity, and a commitment to doing things well.

At heart, I’m a problem-solver and a team-builder. With a background in engineering and a people-first approach to leadership, I focus on bridging the gap between creative ambition and technical delivery. Whether it’s aligning cross-discipline teams or tackling complex production challenges, I believe the best results come from shared effort and a clear sense of direction.

My Games

My Roles

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